Latest update

- ESP8266 in AP Mode -determining if a station is connected
- Multi-platform Time and Activity Tracker
- Drupal 8 module for notifying specified users at specified dates
- Trello-like application with public issue tracking features
- What course of action to take when having to go missed during IMC and lost comms?
- How to carry out a CFD simulation for determining the stability derivatives of an aeroplane?
- Are there references for the different maneuver configurations?
- Cat's back twitching A LOT for over 4 hours now
- How to interpret and use characteristic energy C3 in this case?
- Improving refraction render quality
- Can I hear the sound as feedback when I click the button?
- Any help removing a stubborn tri?
- my texture turn to solid color when rendering. Looks ok in material mode. All other textures on the model look good just one surface
- How can I duplicate parented objects properly?
- Fort Lauderdale Florida City boundary
- Full Duplex and Collision Domain
- Wireless access point to switch connection
- STP / Why one end is in BLK state?
- How I can update the new Environment purpose for existing TtmCdTopologyType in SDLWeb8
- “How dare I” is natural, correct and polite?

# How to Produce Lagrange Inversion Coefficients?

2018-02-18 05:48:25

I am new to the Mathematica I want to Produce the Lagrange Inversion Coefficients by using Bell Polynomials.

In the following image you can see 7 Coefficients which is calculated.

You can also see the An formula for calculating these coefficients by using Bell Polynomials.

Bn-1,k is the Bell Polynomial.

I want to produce the coefficients more than A7 I don't know how many times I should go further it depends on how much it converges to my result.

I believe it won't be hard to producing them but I have few knowledge in Mathematica yet.